The ladder (levels 1–15 feel)
- 1 Rat 5 exp · 20 health
The classic first kill. Stays near town, hits softly.
Drops: Gold Coin 88.1% (up to 4) · Cheese 34.84%
- 2 Snake 10 exp · 15 health
Tiny health. One or two hits and it is over.
No loot listed in data.
- 3 Cave Rat 10 exp · 30 health
A rat's tougher cousin. Try it once rats feel easy.
Drops: Gold Coin 85.16% (up to 2) · Cheese 30.12% · Worm 9.99% (up to 2)
- 4 Spider 12 exp · 20 health unverified
Fast but fragile. Keep a healing word ready.
Drops: Gold Coin 64.32% (up to 5) · Spider Fangs 0.98%
- 5 Wolf 18 exp · 25 health
Hits a little harder — bring food and run to the road if needed.
Drops: Meat 70.13% (up to 2) · Wolf Paw 1.04%
- 6 Bug 18 exp · 29 health
Small and quick. Good practice for aiming.
Drops: Gold Coin 49.92% (up to 6) · Cherry 3.04% (up to 3)
- 7 Troll 20 exp · 50 health
Your first real fight. It drops axes and gold — worth the walk.
Drops: Gold Coin 64.82% (up to 12) · Hand Axe 18.34% · Meat 15.05%
- 8 Frost Troll 23 exp · 55 health
Like a troll but colder. Same plan: heal early.
Drops: Gold Coin 50.35% (up to 12) · Spear 20.29% · Fish 18.2%
- 9 Goblin 25 exp · 50 health
Throws small stones. Close the gap fast.
Drops: Gold Coin 50.24% (up to 9) · Small Stone 15.27% · Fish 12.99%
- 10 Orc 25 exp · 70 health
Stronger and fights in groups. Bring a friend the first time.
Drops: Old and Used Backpack 100% · Gold Coin 84.68% (up to 14) · Meat 9.55%
- 11 Skeleton 35 exp · 50 health
Hits hard for a beginner. Only when trolls feel easy.
Drops: Bone 50.61% · Gold Coin 45.11% (up to 10) · Torch 10.19%
- 12 Rotworm 40 exp · 65 health
Your graduation test. Lots of health, good loot — leave when your bag is full.
Drops: Gold Coin 71.87% (up to 17) · Ham 20.08% · Meat 19.98%
Three rules that keep you alive
- Heal early. Say your healing word (for example exura) at half health, not at the end.
- One at a time. If two monsters come, walk back to the road until only one follows.
- Leave with loot. Open every body, take the gold and food, and walk home when your bag is heavy.
Keep going: repack your bag · learn your next spell · back to the guide home
Monster strength and loot are real rows from game data. Anything marked unverified comes from a less certain source — treat it as a hint.