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Madareth

Archdemons · fire · 10000 exp · 75000 hp · 0.13 exp/hp · tier Boss tier (rough guide)

① Where — spawn clusters

1 spawn points in data. Coordinates are abstract grid clusters, not a real map.

#Center XCenter YFloorPoints
13315231872111

② Worth it — top loot

ItemDrop %Max
Gold Coin 100% 100
Slightly Rusted Legs 59.32% 1
Slightly Rusted Armor 40.68% 1
Bullseye Potion 35.59% 1
Great Health Potion 30.51% 1
Berserk Potion 27.12% 1
Great Spirit Potion 27.12% 1
Mastermind Potion 27.12% 1

Drop rates are per-roll probabilities (chance/1000) from the dataset, shown as-is — not measured averages. Full table: 42 rolls.

Also dropsDrop %Max
Great Mana Potion 22.03% 1
Death Ring 20.34% 1
Platinum Coin 20.34% 26
Springsprout Rod 20.34% 1
Ultimate Health Potion 20.34% 1
Two Handed Sword 16.95% 1
Assassin Dagger 15.25% 1
Axe Ring 15.25% 1
Hailstorm Rod 15.25% 1
Lute 15.25% 1
Underworld Rod 15.25% 1
Wand of Inferno 15.25% 1
Nightmare Blade 13.56% 1
Bloody Edge 11.86% 1
Club Ring 11.86% 1
Haunted Blade 11.86% 1
Lyre 11.86% 1
Ring of Healing 11.86% 1
Time Ring 11.86% 1
Wand of Voodoo 11.86% 1
War Horn 11.86% 1
Crystal Sword 10.17% 1
Demon Horn 10.17% 2
Demonic Essence 10.17% 1
Life Ring 10.17% 1
War Drum 10.17% 1
Didgeridoo 8.47% 1
Mercenary Sword 8.47% 1
Relic Sword 6.78% 1
Wand of Starstorm 6.78% 1
Ice Rapier 5.08% 1
Wooden Flute 5.08% 1
Dwarven Ring 3.39% 1
Sword Ring 3.39% 1

③ Stats

Experience
10000
Health
75000
Speed
330
Immunities
drunk, invisible, paralyze
Attacks
melee (0…-2000); energy (-180…-660); death (-600…-850); manadrain (0…-200); manadrain (0…-250); speed (0…0); madareth skill reducer (0…0)
Source
server/data/monster/Archdemons/madareth.xml

Same tier: Boss tier

Same category: Archdemons