◈ Merikh the Slaughtererunverified
Djinn · blood · 1500 exp · 2000 hp · 0 spawn pts
⚠ ABSTRACT RANGE DIAGRAM — dots mark this monster's grid clusters relative to the full surveyed extent. Not to scale, not the real map.
Range — 0 clusters
No zone clusters in data — range unsurveyed. unverified
Spoils — 13 rolls
| Item | Drop % | Max |
| Green Piece of Cloth | 100% | 4 |
| Jewelled Belt | 100% | 1 |
| Gold Coin | 97.22% | 100 |
| Gold Coin | 97.22% | 21 |
| Noble Turban | 63.89% | 1 |
| Shiny Stone | 58.33% | 1 |
| Royal Spear | 55.56% | 3 |
| Heavy Machete | 41.67% | 1 |
| Strong Mana Potion | 41.67% | 3 |
| Mystic Turban | 36.11% | 1 |
| Magma Monocle | 8.33% | 1 |
| Green Gem | 2.78% | 1 |
| Small Emerald | 2.78% | 2 |
Drop rates are per-roll probabilities (chance/1000) from the dataset, shown as-is — not measured averages.
Field notes
- Experience
- 1500
- Health
- 2000
- Speed
- 235
- Immunities
- drunk, invisible, paralyze
- Attacks
- melee (0…-305); fire (-110…-230); energy (-84…-220); physical (-65…-120); djinn electrify (0…0)
- Source
- server/data/monster/Djinn/merikh_the_slaughterer.xml
Den-mates — share a sector